Quick answer: the strongest route evidence says to trigger the opening patrols, retreat and wait, then use patrol turns, walls, bushes and hiding before the power box, gate and station wagon. One reviewed run visibly finishes in 05:53 with 0 points and Challenge 5 still incomplete. None of the four videos shows an unchecked card becoming newly checked after the same uninterrupted run, so no route is presented as guaranteed.
Reported route Evidence boundary
The challenge text and several objective states are readable in captured footage. Patrol decisions come from the creator’s commentary; the source platform and build are unknown, and this site has not reproduced the route in-game. The video opens with Challenge 5 already checked, so it does not prove that the shown run earned a fresh completion.
Before you start
Confirm the menu says Escape From Smith’s Grove and that Challenge 5 requires completing the chapter without alerting any Orderlies. Do not substitute “no alarm sound,” “no kills,” or “zero stars”—none of those appears in the captured condition.
Route checkpoints
- Trigger the two patrols, then retreat. The creator approaches far enough to bring two guards from the right into motion, then backs up the stairs to the parking lot. Reported route
- Use the first guard as the first release signal. Wait in the parking area for the first guard to come up the stairs; the creator descends as soon as that guard reaches the top. Do not wait for both guards at this hold. Reported route
- Separate the second hold from the first. Stay right while the first guard looks left, but do not drift too far right. Lower down, wait for the second guard to walk into the road, then slow-walk along the right-side bushes. Reported route
- Follow the creek and clear the hill patrol. The creator follows the dirty creek, waits for a guard running down the hill to pass, and moves after that guard. Reported route
- Use the next patrol movement before the power box. The creator describes another guard beginning to walk right, moving nearby people aside, and then shutting down the power. These are attributed observations, not independently reproduced rules. Reported route
- After power, pry open the gate. The UI shows the power objective complete and then displays PRY OPEN THE GATE. The creator recommends completing the displayed interaction promptly because a guard is approaching; no universal button or timing window is established. Confirmed
- Reach the back of the station wagon undetected. The next readable objective says REACH THE BACK OF THE STATION WAGON UNDETECTED. The source does not show an unchecked Challenge 5 card becoming checked after this run. Confirmed
What the four reviewed routes actually prove
The videos overlap on patience and patrol observation, but they do not provide one clean success chain. Some runs begin with Challenge 5 already checked; another starts after gameplay has begun; one result hides the cards behind a facecam. Route differences are useful as source-specific options, not as proof of a universal sequence.
| Source | Useful evidence | Result boundary |
|---|---|---|
| Bryce Games | Opening retreat, ambulance cover, waiting and nearby-Orderly sprint warning. | Visible 05:53 result with 0 points and Challenge 5 uncompleted; exact detection moment is not isolated. |
| DEERE | RNG warning, left flashlight sweep, higher-ground patrol and drain-edge Orderly. | The card is checked before and after the run, so the video does not prove a fresh unlock. |
| The Dread Addict | Wall-hug timing, patient distraction, bush cover, hiding and waiting after a missed Loomis window. | The video begins mid-attempt and a facecam obscures the result cards. |
| Spootnic | Alternate wall route, sprint cautions and a creator-reported NPC workaround. | The route relies on behavior the creator calls a glitch; the card was already checked. |
Route evidence map
| Segment | Source locator | What is supported | What remains unknown |
|---|---|---|---|
| Parking hold | Creator commentary, 0:28–1:01 | Trigger two patrols; descend after the first reaches the top. | Current-build patrol timing and detection boundary. |
| Road and bushes | Creator commentary, 1:04–1:29 | Stay right, then wait separately for the second guard to enter the road. | Exact safe position and platform/build. |
| Creek and power | Creator commentary, 1:43–2:16 | Wait out the hill guard; use the next patrol movement before power. | Whether every described NPC action is required. |
| Gate | Objective frame, about 2:22 | The displayed action is “PRY OPEN THE GATE.” | Universal input and timing window. |
| Station wagon | Objective frame, about 2:32 | The HUD names the back of the station wagon. | Fresh completion signal after arrival. |
What does—and does not—prove failure
One creator says a general alarm sound does not automatically mean the challenge has failed, while another describes gray markers as safe and yellow or red markers as failure. These are creator claims rather than a controlled comparison. The strongest visible failure evidence is the Bryce Games result screen: the chapter ends at 05:53 with 0 points and Challenge 5 still incomplete. The footage does not isolate when the run became invalid, so it cannot establish an escaping-Orderly rule, a hidden timer or an exact detection threshold.
Needs verification Unknown failure cause
The visible failed result proves that reaching the end is not enough. It does not prove which patrol saw Michael or whether proximity, an alert state or another condition caused the failure.
How to confirm the challenge
Finish the chapter and inspect whether the Challenge 5 card records completion. The sampled card was already checked near the beginning of the recording, so the reviewed evidence does not prove a fresh completion or establish a star-count completion rule.
Challenge 5 FAQ
Does any alarm sound mean failure?
Not according to the route creator, but that report has not been verified as a universal rule for every alarm state.
Is there a hidden timer?
No timer is visible in the captured condition. A slower attempt failed in the source video, but its cause remains unknown.
How do I confirm completion?
Finish the chapter and inspect the Challenge 5 card. The sampled card was already checked, so the source does not prove a fresh completion.
Was this route tested on the current build?
No. The route comes from attributed third-party footage reviewed on September 7, and the source build and platform are unknown.
Sources and evidence
- Bryce Games attempt and failed result, 3:30–7:40
- DEERE route and patrol timing, 0:47–4:00
- The Dread Addict route, hiding and recovery, 1:16–6:13
- Spootnic alternate route and creator-reported workaround, 0:14–5:54
- Challenge menu and condition at 0:08–0:12
- Creator-reported patrol sequence at 0:28–2:16
- Power-box and pry-open-the-gate objective states at 2:16–2:22
- Station-wagon objective state at about 2:32
