Quick answer: matches award Perk Points. You spend those points to roll Civilian perk cards, assemble owned cards into perk decks, and equip a deck in a Civilian loadout. Spending more on a roll improves the chance of higher rarity, but does not guarantee it. Upgrading an owned card is temporary and lasts only for a limited number of matches.

Reported route Evidence boundary

The system and example cards below come from IllFonic's September 2 progression overview. The video predates the digital release, its client build is unknown, and this project has not tested roll rates, upgrade duration, or card balance in-game.

How the perk-card loop works

  1. Finish matches to earn Perk Points. The official overview connects completed matches with the points used by the perk system. It does not provide a complete payout table.
  2. Spend points to roll Civilian perk cards. A larger spend can improve the chance of receiving a higher-rarity card. “Better chance” is not a guarantee.
  3. Build a perk deck from cards you own. Decks can be equipped in a Civilian loadout. The preview shows collection and deck counters, but not a complete set of deck-building restrictions.
  4. Use points for a temporary card upgrade. The confirmation dialog says the upgraded card lasts for a few matches. Treat it as a short-term boost, not a permanent level increase.

Example cards visible in the official preview

These values were readable in the September 2 video. They are examples of the system, not a complete card list or a claim about the current balance.

Card shownPreview effectWhat it provesStatus
Stubborn VMove 25% faster while woundedA Legendary result shown after a roll; not a guaranteed result for the displayed cost.Reported route
Liquid Courage VDeal 25% more melee damage while intoxicatedA conditional melee effect shown in the card UI.Reported route
Sharpshooter IDeal 20% more critical damage with ranged weaponsA ranged critical-damage effect and temporary upgrade option shown in the UI.Reported route

How to evaluate a perk without a fake tier list

Start with the card's trigger. A wounded-movement effect matters only after you are wounded; an intoxication effect needs that state; a ranged critical-damage effect needs both a ranged weapon and a critical hit. Then compare the trigger with your Civilian's role, starting options, and the actions you can reliably perform.

The current evidence does not include controlled matches, a complete card pool, roll probabilities, or patch-level balance data. That is enough to explain how cards work, but not enough to rank the best perks or promise an optimal deck.

Temporary upgrades and the Scrap option

The preview's Upgrade Perk dialog explicitly says the improvement lasts for a few matches. The footage also shows a Scrap option beside cards, but it does not show the confirmation flow or the resources received afterward. Exact duration, stacking behavior, refund rates, and whether scrapping is reversible remain unverified.

Perks FAQ

Are perk upgrades permanent?

No. The official overview says spending Perk Points can upgrade an owned card for a limited number of matches. The exact duration was not shown.

Does spending more Perk Points guarantee a Legendary card?

No. IllFonic says a larger spend improves the chance of a higher-rarity card; it does not guarantee a particular rarity or card.

What are the best perks?

A verified best-perk ranking is not available from the current evidence. The right card depends on its trigger, your Civilian, and the actions you expect to take.

What happens when I scrap a perk card?

The preview UI shows a Scrap option and values, but the reviewed footage does not show the confirmation or final result. This guide does not claim a refund rate or irreversible outcome.

Sources and evidence